E3 attracts top players to video game showcase
Three-day conference at LA Convention Center gives visitors a glimpse of the industry’s wares

USC Games has a strong presence at E3, the annual Electronic Entertainment Expo. Several USC students and alumni from the No. 1-ranked game design program in North America are displaying their games at the exclusive, industry-only show being held through June 18 at the Los Angeles Convention Center.
“It is exciting to see such a great presence for USC Games at E3 this year,” said Tracy Fullerton, the director of USC Games. “So many talented students and alumni showing off games like Chambara, Royals, Curiouser and Curiouser and more.”
Fullerton also led the Electronic Arts’ first panel for students at E3, where panelists such as Andrew Wilson, the CEO of Electronic Arts, and Andrea Benavides, a member of the EA research and development team and a graduate of USC, will discuss career paths in the video games industry. Fullerton will also present the first report from the Higher Education Video Game Alliance on game program graduates and their outcomes after graduation.
USC has been ranked the No. 1 game design school by The Princeton Review for five consecutive years. The joint USC Games program is a collaboration of the USC School of Cinematic Arts’ Interactive Media & Games division and the USC Viterbi School of Engineering’s Department of Computer Science.
Here is a sampling of some USC-affiliated games that will be on display at the IndieCade booth at E3:
Royals
By Asher Vollmer ’12, whose hit puzzle game, Threes, was named Apple’s mobile game of the year in 2014.
Royals is a retro-designed game that challenges players to rise from peasantry to royalty.
Chambara
By Catherine Fox, Kevin Wong, Esteban Farjado and Alec Faulkner, whose game recently won the “Ones to Watch” Award at the British Academy of Film and Television Arts video game awards.
Chambara is a death match-style, multiplayer game that uses angles and shadows to help players stalk and vanquish their competitors.
Curiouser and Curiouser
By Martzi Campos and Yuting Su, MFA graduate students in the Interactive Media and Games division at the USC School of Cinematic Arts.
Curiouser and Curiouser is an interactive pop-up book based on Lewis Carroll’s Alice’s Adventures in Wonderland that requires the reader-player to engage with a computer screen to solve puzzles. It recently won first prize in the 11th annual USC Libraries Wonderland Award competition.
Tetheron
By Julian Ceipek and Patrick Quah, graduate students in USC Cinematic Arts’ Interactive Media and Games graduate program.
Tetheron is a multiplayer game in which players swing and soar around a destructible arcade arena, using only two fingers and any-button controls.
Australia Repopulates the World
By T.J. Darcy and James Cox.
Australia Repopulates the World is an analog, post-apocalypse field game in which players must place toy soldiers from Australia, the world’s lone survivor, on other continents throughout the world.
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