Tag Archives: video games← Older posts
Video game executives Kevin Bachus and Chanel Summers have made a donation to the USC School of Cinematic Arts to establish the Bachus-Summers Fund for Innovation in Interactive Entertainment.
When Talgat Duisenov first heard of USC, he was 7,000 miles away in his native Kazakhstan. Interested in computer programming from an early age, he quickly discovered that USC has the best game design program in North America.
Belinda Lange, a research scientist at the USC Institute for Creative Technologies, specializes in developing game-based systems for people with neurological or physical injuries.
For the fourth straight year, USC has been named the No. 1 game design school in North America for its graduate program by The Princeton Review.
The USC School of Cinematic Arts’ Interactive Media Division will be renamed the Interactive Media and Games Division.
Journey emerged as the top winner at the Design, Innovate, Communicate, Entertain Awards, which are presented annually by the not-for-profit Academy of Interactive Arts and Sciences to recognize achievements in interactive art form.
In the gaming world, mega-franchises dominated by high-powered weaponry and high-speed chases have long dominated the marketplace.
Demo Day is an eagerly awaited biannual event that attracts the brightest programming and engineering students across campus, as well as the attention of leaders in the video game industry.
USC’s Silicon Beach Conference captured how the rise of technology start-ups, and the access to Hollywood’s entertainment and creative talent have created a new hub for entrepreneurs.
Video game design will be front and center during events to be held on Sept. 12 and 13 at the USC School of Cinematic Arts.