Tag Archives: Digital← Older posts
USC again has been named the top university for game design in North America by The Princeton Review.
USC School of Cinematic Arts Professor Steve Anderson has been named a 2013-14 American Council of Learned Societies Digital Innovation fellow.
With cutting-edge technology, sometimes the first step scientists face is just making sure it actually works as intended.
A partnership with the Academy of Motion Picture Arts and Sciences means the group’s digitally preserved content—including Oscar ceremonies—now resides at USC.
For Janessa Hatch, being a Trojan meant she never had to miss a class, despite moving with her family from Utah to Georgia and then Alaska.
Scientists from the Southern California Earthquake Center at USC have been able to piece together a clearer picture of the varying risk that regions throughout Southern California face due to earthquake.
Cancer modelers could learn from biologists, hurricane forecasters and even game designers, Paul Macklin of the Keck School of Medicine of USC told researchers at the world’s largest general scientific meeting.
The Andrew W. Mellon Foundation has awarded USC a $1.9 million grant to support a program of graduate and postdoctoral training in the digital humanities.
Digital USC is a university-wide initiative of $1 billion over 10 years going toward gathering, interpreting and applying digital data on a massive scale.
Interactive Media & Games Division graduate Asher Vollmer ’12 has achieved one of the most difficult things a young game designer can accomplish — creating games with a distinct voice.
USC Shoah Foundation-The Institute for Visual History and Education and Nanjing Massacre Memorial Hall have embarked on a historic effort to preserve the testimonies of the last survivors of the 1937 Nanjing Massacre.
Demo Day, the biannual event co-hosted by the Interactive Media & Games Division and Department of Computer Science, featured an assortment of new video games.
Researchers at the USC School of Social Work are developing a repository to integrate data across state and local agencies to improve services for families.
For individuals who rely on self-propelled wheelchairs, upper body injuries can be catastrophic.
USC Viterbi’s Distance Education Network enables students to advance their education with an innovative online delivery method.
Google search has dramatically increased the number of sites around the world from which it serves client queries, according to a new USC study.
Computation has “spread like a virus” in architecture, according to USC’s Neil Leach, who co-curated a show in Beijing highlighting digitally minded work.
Edward Pultar of USC’s Spatial Sciences Institute developed a new course after seeing a need for students to be prepared for the mobile world.
USC aims to further broaden its digital reach through a new initiative in digital knowledge and informatics, announced USC Provost Elizabeth Garrett in a memo to faculty and staff.
USC Professor Dmitri Williams discussed this month’s record-breaking release of Grand Theft Auto V and his work with startup Ninja Metrics.
Holocaust survivor Pinchas Gutter wants to make sure that testimony by himself and others will help prevent future crimes against humanity by making the world aware of evil and the need to combat it.
The Institute for Creative Technologies (ICT) Graphics Lab at USC will get some serious face time at the 40th International Conference and Exhibition on Computer Graphics and Interactive Techniques, better known as Siggraph 2013.
Conducting interviews with children who have witnessed a crime or have been victims of abuse or neglect represents some of the most challenging and sensitive investigative work for attorneys, social workers and law enforcement officers.
Technology media and industry experts receive a peek at the future and more at “GLIMPSE: A Digital Technology Showcase,” an exclusive event held at USC.
Hollywood magic isn’t just about eye-popping special effects. Paul Debevec knows a thing or two about those: he earned a Scientific and Engineering Academy Award for his digital animation work on Avatar.
A script didn’t exist when Alex McDowell started to create the Washington, D.C., of the future for Steven Spielberg’s Minority Report.
Pinchas Gutter, a survivor of the Buchenwald camp during the Holocaust, sat in an armchair surrounded by hundreds of LED lights.
In the gaming world, mega-franchises dominated by high-powered weaponry and high-speed chases have long dominated the marketplace.
If you live in Los Angeles, you spend far too much time stuck in traffic. Cyrus Shahabi wants to help.
As part of its emphasis on participatory culture, USC’s Annenberg Innovation Lab has developed a project that offers real-time analysis on topics that thrive via social media.
The USC Viterbi School of Engineering has earned top honors in two online education categories in this year’s U.S. News & World Report rankings.
The USC Annenberg School for Communication and Journalism heralded its role as a leader of a new era of digital media communication and education with the groundbreaking of a visionary new building and the launch of a $150 million fundraising drive.
If a patient with a pacemaker begins experiencing cardiac symptoms these days, he heads for the hospital, where it may take up to seven hours to be evaluated and have the implanted device reprogrammed.
At a Naval training facility in Newport, R.I., gunner’s mate Jacob Cabrillo, a new junior sailor, sits hunched in his chair, fully outfitted in his Navy uniform.
Paul Rosenbloom, professor of computer science at the USC Viterbi School of Engineering and project leader at the USC Institute for Creative Technologies (ICT), received the Kurzweil Prize for Best Artificial General Intelligence Idea at the fourth conference on artificial general intelligence held in August.